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Chronicles of Craddock 2017

Welcome to the 2017 edition of Chronicles of Craddock, a yearly blog in which I give a brutally honest look back at my writing year that was—good, bad, and ugly—and offer a glimpse… https://davidlcraddock.com/news/page/chronicles-craddock-2017/

"Break Out" available now (sort of), free chapter samples

Break Out, my book about the making of over a dozen Apple II games and their influence on contemporary game design, is available now in hardcover… sort of. While the official rele… https://davidlcraddock.com/news/page/break-out-available-now-sort-free-chapter-samples/

Official Release Date for "Break Out," Planned Coverage

At long last, I can announce that Break Out: How the Apple II Launched the PC Gaming Revolution, will be available for purchase online and in stores on Thursday, September 28. Bre… https://davidlcraddock.com/news/page/official-release-date-break-out-planned-coverage/

Book delays; SAAL 1 now available as an audiobook

Hey, everyone,  I'm writing to share some good news and some bad news. It's the Friday before a holiday weekend here in the US of A, so let's start off on a positive note.  … https://davidlcraddock.com/news/page/book-delays-saal-1-now-available-audiobook/

Book Breakdown: BREAK OUT, Draft 1

A look at the first draft of my book chronicling the history of some Apple II games.
Stick a fork in it – the first draft of BREAK OUT, my hardcover book on the history of Apple II games, is done.   In fact, BREAK OUT has been done for nearly a month. Most w… https://davidlcraddock.com/news/page/book-breakdown-break-out-draft-1/