A feature I wrote for Shacknews, Doom: To Hell and Back, went live today, and it's roughly the size of a book: nearly 40,000 words. So let's talk about it!
Welcome to another book breakdown, a blog in which I discuss the process of writing a particular draft of one of my books and give an overview of content—except I won't be breakin… http://davidlcraddock.com/news/page/book-breakdown-doom-hell-and-back-shacknews/
I'm excited and proud to announce that two of my books are available in the ongoing Pico Game Bundle at StoryBundle.com
I'm excited and proud to announce that two of my books are available in the ongoing Pico Game Bundle at StoryBundle.com. Click here to check out the bundle.
The Pico Story Bund… http://davidlcraddock.com/news/page/books-pico-game-bundle/
Links to my articles from E3, and retrospectives celebrating the 20th birthdays of Quake and Nintendo 64.
All,
This year, I covered the Electronic Entertainment Expo, or E3, the world's biggest videogame tradeshow. It was my first time attending the show since 2007. I've been out o… http://davidlcraddock.com/news/page/e3-2016-celebrating-20th-birthdays/
In book breakdowns, author David L. Craddock analyzes the contents, structure, process, and statistics involved in writing a complete draft of a book.
[In book breakdowns, author David L. Craddock analyzes the contents, structure, process, and statistics involved in writing a complete draft of a book. The goal of a book breakdow… http://davidlcraddock.com/news/page/book-breakdown-dungeon-hcks-draft-1/
Zelda 2 is awesome. Let me tell you why.
(^^ How about that generic Stonehenge header graphic? That's your humble author feeling too lazy to pick out unique images.)
I opened my email yesterday to find a note fro… http://davidlcraddock.com/news/page/i-love-zelda-2/